Washers in the same hole cancel each other out one-for-one. Only the leftover washers score. Because cancellation is per-hole, both players can score in the same round.
First to exactly 21 after a completed round.
Scoring settles once, at the end of the round, after cancellation. Throw all 3 washers regardless of your running total. If your net total exceeds 21, your score resets to 0 plus the amount you went over.
Because cancellation runs first, the overage is calculated on your net for the round, not your gross.
Hitting 21 does not end the round. Your opponent always gets the chance to cancel it while they still have washers in hand.
If you reach exactly 21 with washers still in hand, step off the board. Your opponent then throws, trying to cancel the washer that put you at 21.
This works both ways. If your opponent reaches 21 while throwing, they step off and you have to cancel with your remaining washers.
If you reach 21 on your final washer and your opponent has already thrown all three, you win — nothing is left to answer with.
- A throws washer #1 into the 5-hole → 16 + 5 = 21. A still has 2 washers in hand, so A steps off the board immediately.
- B throws all 3 washers. One lands in A's 5-hole and cancels A's 21 — A's score drops back to 16. B's other two washers land in empty holes.
- A steps back on and throws the 2 remaining washers. One lands in the 3-hole → 16 + 3 = 19.
Whoever reaches 21 first wins. Because the first thrower gets there first, the second player cannot win by simply matching 21 — they have to erase it first.
The only path for the second player: cancel the washer that put their opponent at 21, then reach 21 themselves.
The order is strict: cancel first, then score. A washer that puts you at 21 does nothing about the 21 already sitting on the board.
The rarest case: a single throw can put both players at 21 at once. If B's washer knocks one of A's resting washers into a hole — putting A at 21 — and B's own washer then settles into a hole for B's 21, A got there first. A wins.
The tiebreak is strictly sequential: whichever washer settled first.